package Jampack; /** Inv computes the inverse of a matrix.

Comments: Inv computes the inverse of A by using Solve to solve the system AX = I. This is inefficient, though not inordinately so. Eventually these methods will be replaced. @version Pre-alphs @author G. W. Stewart */ public class Inv{ /** Computes the inverse of a Zltmat. @param L The Zltmat @return The inverse of L @exception JampackException Thrown if L is not square.
Passed from below. */ public static Zltmat o(Zltmat L) throws JampackException{ if (L.nrow != L.ncol) throw new JampackException ("Cannot compute the inverse of a rectangular matrix."); return new Zltmat(Solve.aib(L, Eye.o(L.nrow))); } /** Computes the inverse of a Zutmat. @param U The Zutmat @return The inverse of U @exception JampackException Thrown if U is not square.
Passed from below. */ public static Zutmat o(Zutmat U) throws JampackException{ if (U.nrow != U.ncol) throw new JampackException ("Cannot compute the inverse of a rectangular matrix."); return new Zutmat(Solve.aib(U, Eye.o(U.nrow))); } /** Computes the inverse of a square Zmat @param A The Zmat @return The inverse of A @exception JampackException Thrown if A is not square.
Passed from below. */ public static Zmat o(Zmat A) throws JampackException{ if (A.nrow != A.ncol) throw new JampackException ("Cannot compute the inverse of a rectangular matrix."); return Solve.aib(A, Eye.o(A.nrow)); } /** Computes the inverse of a Zpsdmat. @param A The Zpsdmat @return The inverse of A @exception JampackException Thrown if A is not square.
Passed from below. */ public static Zpsdmat o(Zpsdmat A) throws JampackException{ if (A.nrow != A.ncol) throw new JampackException ("Cannot compute the inverse of a rectangular matrix."); Zpsdmat B = new Zpsdmat( Solve.aib(A, Eye.o(A.nrow))); for (int i=0; i