#include "colors.inc" #include "skies.inc" #include "textures.inc" #include "colors.inc" #include "stones.inc" camera{ //location <0, 10 +clock,0>} location <0, 5,-30> look_at<0,3,0> angle 60 -clock*30/360 rotate <0,clock/4,0>} //light_source {<1.5,7,-1>White} //light_source {<1.5,10,0>White} //light_source {<10,10,-15>White} light_source{<500,500,-1000>White //media_interaction off } //media {scattering{1,rgb<0.5,0.5,0.5> extinction 0.1} density {color rgb <0.1,0.1,0.1>}} light_source {<0,8.7,0>White //spotlight point_at <7,0,-1> radius 5 falloff 10} } sky_sphere {S_Cloud5} plane {y,0 texture{pigment {SeaGreen} finish {reflection 0.35 specular 1} normal{ripples 0.35 turbulence 0.5 scale 0.25}}} prism{linear_sweep linear_spline 0.5,1,7, <3,5>,<-3,5>,<-5,0>,<-3,-5>,<3,-5>,<5,0>,<3,5> texture{PinkAlabaster}} cone {<-2.5,-1 ,-4.5> 0.5 <-2.5,0.5,-4.5> 0.5 texture {PinkAlabaster}} //Untersatz cone {<2.5,-1 ,-4.5> 0.5 <2.5,0.5,-4.5> 0.5 texture {PinkAlabaster}} cone {<-2.5,-1 ,4.5> 0.5 <-2.5,0.5,4.5> 0.5 texture {PinkAlabaster}} cone {<2.5,-1 ,4.5> 0.5 <2.5,0.5,4.5> 0.5 texture {PinkAlabaster}} cone {<-4.5,-1 ,0> 0.5 <-4.5,0.5,0> 0.5 texture {PinkAlabaster}} cone {<4.5,-1 ,0> 0.5 <4.5,0.5,0> 0.5 texture {PinkAlabaster}} //Turm cone {<0,1 ,0> 1.5 <0,2.25,0> 1.4 texture {pigment {color White}}} cone {<0,2.25 ,0> 1.4 <0,3.5,0> 1.3 texture {pigment {color Red}}} cone {<0,3.5 ,0> 1.3 <0,4.75,0> 1.2 texture {pigment {color White}}} cone {<0,4.75 ,0> 1.2 <0,6,0> 1.1 texture {pigment {color Red}}} cone {<0,6 ,0> 1.1 <0,7.25,0> 1 texture {pigment {color White}}} //Aufm Turm cone {<0,7.25,0>0.4 <0,8.1,0>0.4 texture {pigment {color Black}}} intersection { sphere {<-0.35,8.7,0>, 0.6 material {M_Glass}} sphere{<0.35,8.7,0>,0.6 texture {Chrome_Metal}} rotate <0,10 + clock,0> //texture{ Chrome_Metal} } cone {<0,9.3,0> 0.4 <0,9.6,0>0.2 texture {pigment {color Black}}} cone {<-0.35,8.1,0>0.05 <-0.35,9.3,0> 0.05 texture {pigment {color Black}}} cone {<0.35,8.1,0>0.05 <0.35,9.3,0> 0.05 texture {pigment {color Black}}} cone {<0,8.1,0.35>0.05 <0,9.3,0.35> 0.05 texture {pigment {color Black}}} cone {<0,8.1,-0.35>0.05 <0,9.3,-0.35> 0.05 texture {pigment {color Black}}} //Geländer cone {<-0.95,7.25,0>0.05 <-0.95,7.9,0>0.05 texture{Chrome_Metal}} cone {<0.95,7.25,0>0.05 <0.95,7.9,0>0.05 texture{Chrome_Metal}} cone {<0,7.25,0.95>0.05 <0,7.9,0.95>0.05 texture{Chrome_Metal}} cone {<0,7.25,-0.95>0.05 <0,7.9,-0.95>0.05 texture{Chrome_Metal}} cone {<-0.86,7.25,-0.425>0.05 <-0.86,7.9,-0.425>0.05 texture{Chrome_Metal}} cone {<-0.86,7.25,0.425>0.05 <-0.86,7.9,0.425>0.05 texture{Chrome_Metal}} cone {<0.86,7.25,0.425>0.05 <0.86,7.9,0.425>0.05 texture{Chrome_Metal}} cone {<0.86,7.25,-0.425>0.05 <0.86,7.9,-0.425>0.05 texture{Chrome_Metal}} torus{0.95,0.05 translate <0,7.9,0> texture {Chrome_Metal}} torus{0.95,0.05 translate <0,7.5,0> texture {Chrome_Metal}} //Himmel //sphere {<0,0,0>2000 texture {pigment {Blue_Sky}} }